![]() ![]() What that meant for us Linux users, is that Wine didn’t have to convert DirectX calls to OpenGL anymore! For some reason, the OpenGL rendering engine of the game never worked on Wine - but fortunately, that osu! update fixed it. It was a huge update, as the osu! engine was rewritten to only support OpenGL and drop DirectX support. Osu! has been running nearly flawlessly since the “OpenGL update” that happened late 2015. It has been running fine under Wine for almost a decade already ( the first guide on the osu! forums goes back to 2009)! Getting it to work perfectly, to meet my top player needs, is another story though.
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